negate(3C++)
Standard C++ Library
Copyright 1998, Rogue Wave Software, Inc.
NAME
negate
- Unary function object that returns the negation of its argument.
SYNOPSIS
#include <functional>
template <class T>
struct negate : public unary_function<T, T>;
DESCRIPTION
negate is a unary function object. Its operator() returns the negation of its argument: true if its argument is false, or false if its argument is true. You can pass a negate object to any algorithm that requires a unary function. For example, the transform algorithm applies a unary operation to the values in a collection and stores the result. negate could be used in that algorithm in the following manner:
vector<int> vec1;
vector<int> vecResult;
transform(vec1.begin(), vec1.end(), vecResult.begin(),
negate<int>());
After this call to transform, vecResult(n) contains the negation of the element in vec1(n).
INTERFACE
template <class T>
struct negate : unary_function<T, T> {
T operator() (const T&) const;
};
WARNINGS
If your compiler does not support default template parameters, then you always need to supply the Allocator template argument. For instance, you need to write:
vector<int, allocator<int> >
instead of:
vector<int>
If your compiler does not support namespaces, then you do not need the using declaration for std.
SEE ALSO
Function_Objects, unary_function
Rogue Wave Software — Last change: 02 Apr 1998