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negate(3C++)

Standard C++ Library
Copyright 1998, Rogue Wave Software, Inc.

 

NAME

 
negate
 
 - Unary function object that returns the negation of its argument.
 
 
 

SYNOPSIS

 
 
#include <functional>
template <class T>
struct negate : public unary_function<T, T>;
 
 
 

DESCRIPTION

 
 
negate is a unary function object. Its operator() returns the negation of its argument: true if its argument is false, or false if its argument is true. You can pass a negate object to any algorithm that requires a unary function. For example, the transform algorithm applies a unary operation to the values in a collection and stores the result.   negate could be used in that algorithm in the following manner:
 
 
vector<int> vec1;
vector<int> vecResult;
transform(vec1.begin(), vec1.end(), vecResult.begin(),

negate<int>());

 
After this call to transform, vecResult(n) contains the negation of the element in vec1(n). 
 
 
 

INTERFACE

 
 

template <class T>
struct negate : unary_function<T, T> {

T operator() (const T&) const;

};
 
 
 

WARNINGS

 
 
If your compiler does not support default template parameters, then you always need to supply the Allocator template argument. For instance, you need to write:
 
vector<int, allocator<int> >
 
instead of:
 
vector<int>
 
If your compiler does not support namespaces, then you do not need the using declaration for std. 
 
 
 

SEE ALSO

 
 
Function_Objects, unary_function
 

Rogue Wave Software  —  Last change: 02 Apr 1998

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026