| bf_surf_glo | set/inquire surface reflectance, transmittance, and refraction parameters applied to backfacing elements of ray traced objects | [ bf_surf_global_model, inq_bf_surf_global_model ] |
| bf_surf_lig | set/inquire light-emission characteristics for backfacing surfaces in global renderings | [ bf_surf_light_model, inq_bf_surf_light_model ] |
| create_scen | initialize a global rendering scene structure for a given segment network and return the scene descriptor | [ create_scene ] |
| delete_scen | delete a global rendering scene and reclaim its storage | [ delete_scene ] |
| inq_cond_in | set/inquire the conditional index mode for a global rendering scene | [ set_cond_ind_mode, inq_cond_ind_mode ] |
| inq_rad_amb | set/inquire ambient light computation mode for radiosity rendering | [ set_rad_ambient_mode, inq_rad_ambient_mode ] |
| inq_rad_ene | inquire the amount of light energy in a scene that is not yet accounted for in the latest radiosity solution | [ inq_rad_energy ] |
| inq_rad_sca | set/inquire parameters for scaling radiosity image intensities to display intensities | [ set_rad_scale, inq_rad_scale ] |
| inq_ray_aa_ | set/inquire ray tracing anti-aliasing parameters for a global rendering scene | [ set_ray_aa_parms, inq_ray_aa_parms ] |
| inq_ray_dit | set/inquire dithering scheme for 8-bit ray tracing output | [ set_ray_dither_parms, inq_ray_dither_parms ] |
| inq_ray_out | enable/disable automatic ray trace output to screen; inquire current state of ray trace output | [ set_ray_output, inq_ray_output ] |
| inq_ray_tre | set/inquire the ray tree parameters for ray tracing | [ set_ray_tree_parms, inq_ray_tree_parms ] |
| inq_scene | inquire data about a global rendering scene structure | |
| inq_shadow_ | enable/disable objects from casting shadows in radiosity and ray tracing renderings; inquire current shadow switch state | [ shadow_switch, inq_shadow_switch ] |
| inq_surf_gl | set/inquire surface reflectance, transmittance, and refraction parameters applied to ray traced objects | [ surf_global_model, inq_surf_global_model ] |
| inq_surf_il | set/inquire the quality with which the illumination of surfaces will be computed for radiosity renderings | [ surf_illum_quality, inq_surf_illum_quality ] |
| inq_surf_li | set/inquire light-emission characteristics for surfaces in global renderings | [ surf_light_model, inq_surf_light_model ] |
| inq_surf_sh | set/inquire shading resolution for radiosity rendering | [ surf_shading_resolution, inq_surf_shading_resolution ] |
| output_scen | output a global rendering to a given output device | [ output_scene ] |
| render_scen | compute a global rendering of a given scene | [ render_scene ] |
| sbrr | Starbase Radiosity and Ray Tracing Library description | [ SBRR ] |
| set_cond_in | set/inquire the conditional index mode for a global rendering scene | [ set_cond_ind_mode, inq_cond_ind_mode ] |
| set_rad_amb | set/inquire ambient light computation mode for radiosity rendering | [ set_rad_ambient_mode, inq_rad_ambient_mode ] |
| set_rad_sca | set/inquire parameters for scaling radiosity image intensities to display intensities | [ set_rad_scale, inq_rad_scale ] |
| set_ray_aa_ | set/inquire ray tracing anti-aliasing parameters for a global rendering scene | [ set_ray_aa_parms, inq_ray_aa_parms ] |
| set_ray_dit | set/inquire dithering scheme for 8-bit ray tracing output | [ set_ray_dither_parms, inq_ray_dither_parms ] |
| set_ray_ite | set/inquire the item buffer mode for ray tracing (HP-SBRR versions 1.0 - 1.1 only) | [ set_ray_item_buffer, inq_ray_item_buffer ] |
| set_ray_out | enable/disable automatic ray trace output to screen; inquire current state of ray trace output | [ set_ray_output, inq_ray_output ] |
| set_ray_tre | set/inquire the ray tree parameters for ray tracing | [ set_ray_tree_parms, inq_ray_tree_parms ] |
| shadow_swit | enable/disable objects from casting shadows in radiosity and ray tracing renderings; inquire current shadow switch state | [ shadow_switch, inq_shadow_switch ] |
| spline_cone | draw a cone using a spline surface | |
| spline_sphe | draw a sphere using a spline surface | [ spline_sphere ] |
| spline_toru | draw a torus using a spline surface | [ spline_torus ] |
| surf_global | set/inquire surface reflectance, transmittance, and refraction parameters applied to ray traced objects | [ surf_global_model, inq_surf_global_model ] |
| surf_illum_ | set/inquire the quality with which the illumination of surfaces will be computed for radiosity renderings | [ surf_illum_quality, inq_surf_illum_quality ] |
| surf_light_ | set/inquire light-emission characteristics for surfaces in global renderings | [ surf_light_model, inq_surf_light_model ] |
| surf_shadin | set/inquire shading resolution for radiosity rendering | [ surf_shading_resolution, inq_surf_shading_resolution ] |