INTRO(3)
NAME
intro − introduction to subroutines and libraries
SYNOPSIS
#include <stdio.h>
#include <math.h>
HP-UX COMPATIBILITY
Level: The level given is the level for which the library is available, not the level at which the linkable object code appears. The supporting host will contain appropriate libraries for HP-UX/RUN ONLY and HP-UX/NUCLEUS systems.
Origin: System III, System V, UCB
DESCRIPTION
This section describes functions found in various libraries, other than those functions that directly invoke HP-UX system primitives, which are described in Section 2 of this volume. Certain major collections are identified by a letter after the section number:
(3C) These functions, together with those of Section 2 and those marked (3S), constitute the Standard C Library libc, which is automatically loaded by the C compiler, cc(1). The link editor ld(1) searches this library under the −lc option. Declarations for some of these functions may be obtained from #include files indicated on the appropriate pages.
(3M) These functions constitute the Math Library, libm. They are automatically loaded as needed by the FORTRAN compiler f77(1). They are not automatically loaded by the C compiler, cc(1); however, the link editor searches this library under the −lm option. Declarations for these functions may be obtained from the #include file <math.h>. Several generally useful mathematical constants are also defined there (see math(5)).
(3N) These functions constitute the networking library, libn. The link editor searches this library under the -ln option. Declarations for these functions can be obtained from the #include file <stdio.h>.
(3S) These functions constitute the “standard I/O package” (see stdio(3S)). These functions are in the library libc, already mentioned. Declarations for these functions may be obtained from the #include file <stdio.h>.
(3X) Various specialized libraries. The files in which these libraries are found are given on the appropriate pages.
DEFINITIONS
A character is any bit pattern able to fit into a byte on the machine. The null character is a character with value 0, represented in the C language as ’\0’. A character array is a sequence of characters. A null-terminated character array is a sequence of characters, the last of which is the null character. A string is a designation for a null-terminated character array. The null string is a character array containing only the null character. A NULL pointer is the value that is obtained by casting 0 into a pointer. The C language guarantees that this value will not match that of any legitimate pointer, so many functions that return pointers return it to indicate an error. NULL is defined as 0 in <stdio.h>; the user can include an appropriate definition if not using <stdio.h>.
FILES
/lib/libc.a
/lib/libm.a
/lib/libn.a
SEE ALSO
intro(2), stdio(3S), math(5).
ar(1), cc(1), f77(1), ld(1), lint(1), nm(1), ranlib(1), intro(2), stdio(3S).
DIAGNOSTICS
Functions in the C and Math Libraries (3C and 3M) may return the conventional values 0 or ±HUGE (the largest-magnitude single-precision floating-point numbers; HUGE is defined in the <math.h> header file) when the function is undefined for the given arguments or when the value is not representable. In these cases, the external variable errno (see errno(2)) is set to the value EDOM or ERANGE.
WARNING
Many of the functions in the libraries call and/or refer to other functions and external variables described in this section and in section 2 (System Calls). If a program inadvertantly defines a function or external variable with the same name, the presumed library version of the function or external variable may not be loaded. The lint(1) program checker reports name conflicts of this kind as “multiple declarations” of the names in question. Definitions for sections 2, 3C, and 3S are checked automatically. Other definitions can be included by using the −l option (for example, −lm includes definitions for the Math Library, section 3M). Use of lint is highly recommended.
Hewlett-Packard — last mod. May 11, 2021