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AtInitialize(3X)  —  Series 700 Only

NAME

AtInitialize − add audio event handler for this connection

SYNOPSIS

#include <audio/Alib.h>

void AtInitialize(Audio *a_connection);

DESCRIPTION

AtInitialize() adds the audio event handler for the specified server connection.  The graphical toolkit must be initialized and AOpenAudio() must be called before calling AtInitialize() because AOpenAudio() returns the pointer to the Audio structure for the connection, and AtInitialize() calls XtAddInput(). 

The audio toolkit cannot be used without the graphical toolkit. 

a_connection specifies the Audio structure associated with this connection. 

ERRORS

AtInitialize() does not return an error status. 

DEPENDENCIES

This function belongs to the Audio Application Program Interface toolkit.  The audio server must run on a system that has audio hardware.  To find out whether or not your system has audio hardware, refer to the hardware manual that accompanies your system. 

AUTHOR

AtInitialize() was developed by HP. 

SEE ALSO

AtAddCallback(), AtRemoveCallback(), AuCreatePlay(), AuCreateRecord(), AuInvokePlay(), AtPlayWidget(), AtRecordWidget(), AuInvokeRecord(). 

Using the Audio Application Program Interface.

Hewlett-Packard Company  —  HP-UX Release 9.03: April 1994

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026