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1X. X11 Commands

3. Library Functions

3g. OpenGL Library

Section 3gl

Manual — Tru64 Open3D_4.96

721 entries

1X. X11 Commands

stereostereo operations[ XDECStereoQueryExtension, XDECStereoQueryVersion, XDECStereoSetMode, XDECStereoQueryMode ]
xstereostereo utility for stereo capable X devices

3. Library Functions

PEXAccumulateStateAccumulate Rendering Pipeline State
PEXAddToNameSetAdd Names to Name Set
PEXAnnotationText3D Annotation Text Primitive
PEXAnnotationText2D2D Annotation Text Primitive
PEXApplicationDataStructure Application Data
PEXBeginPickAllBegin Renderer Pick All
PEXBeginPickOneBegin Renderer Pick One
PEXBeginRenderingBegin Rendering
PEXBeginStructureSave Rendering Pipeline State
PEXBuildTransform
PEXBuildTransform2D
PEXCellArray3D Cell Array Primitive
PEXCellArray2D2D Cell Array Primitive
PEXChangeNameSetChange Name Set
PEXChangePickDeviceChange Pick Device Attributes
PEXChangePipelineContextChange Pipeline Context
PEXChangeRendererChange Renderer Attributes
PEXChangeSearchContextChange Search Context
PEXChangeStructureRefsChange Structure References
PEXCopyBytesToOCCopy Encoded Output Commands
PEXCopyElementsCopy Elements
PEXCopyLookupTableCopy Lookup Table
PEXCopyNameSetCopy Name Set
PEXCopyPipelineContextCopy Pipeline Context
PEXCopySearchContextCopy Search Context
PEXCopyStructureCopy Structure
PEXCountOCsCount Output Commands in an Encoded List
PEXCreateLookupTableCreate Lookup Table
PEXCreateNameSetCreate Name Set
PEXCreatePickMeasureCreate Pick Measure
PEXCreatePipelineContextCreate Pipeline Context
PEXCreateRendererCreate Renderer
PEXCreateSearchContextCreate Search Context
PEXCreateStructureCreate Structure
PEXCreateWorkstationCreate Workstation
PEXDecodeOCsDecode Output Commands
PEXDeleteBetweenLabelsDelete Elements Between Labels
PEXDeleteElementsDelete Elements
PEXDeleteTableEntriesDelete Lookup Table Entries
PEXDeleteToLabelDelete Elements to Label
PEXDestroyStructuresDestroy Structures
PEXElementSearchElement Search
PEXEncodeOCsEncode Output Commands
PEXEncodedAnnoTextEncoded 3D Annotation Text Primitive
PEXEncodedAnnoText2DEncoded 2D Annotation Text Primitive
PEXEncodedTextEncoded 3D Text Primitive
PEXEncodedText2DEncoded 2D Text Primitive
PEXEndPickAllEnd Pick All
PEXEndPickOneEnd Pick One
PEXEndRenderingEnd Rendering
PEXEndStructureRestore Rendering Pipeline State
PEXEscapePEX Escape
PEXEscapeWithReplyPEX Escape With Reply
PEXExecuteDeferredActionsExecute Deferred Workstation Actions
PEXExecuteStructureExecute Structure
PEXExtendedCellArrayExtended 3D Cell Array Primitive
PEXFetchElementsFetch Elements
PEXFetchElementsAndSendFetch Elements and Send to Display
PEXFillArea3D Fill Area Primitive
PEXFillArea2D2D Fill Area Primitive
PEXFillAreaSet3D Set of Fill Areas Primitive
PEXFillAreaSet2D2D Set of Fill Areas Primitive
PEXFillAreaSetWithData3D Set of Fill Areas Primitive With Additional Data
PEXFillAreaWithData3D Fill Area Primitive With Additional Data
PEXFinishOCsFinish Encoded Output Commands
PEXFreeEnumInfoFree Memory Allocated for Enumerated Type Information
PEXFreeFontInfoFree Font Info Returned by PEXListFontsWithInfo and PEXQueryFont
PEXFreeFontNamesFree Font Names Returned by PEXListFonts, PEXListFontsWithInfo
PEXFreeLookupTableFree Lookup Table
PEXFreeNameSetFree Name Set
PEXFreeOCDataDeallocate OC Data
PEXFreePCAttributesFree Storage Returned by PEXGetPipelineContext
PEXFreePDAttributesFree Storage Returned by PEXGetPickDevice
PEXFreePMAttributesFree Storage Returned by PEXGetPickMeasure
PEXFreePickMeasureFree Pick Measure
PEXFreePickPathsFree Memory Allocated for Pick Paths
PEXFreePipelineContextFree Pipeline Context
PEXFreeRendererFree Renderer
PEXFreeRendererAttributesFree Storage Returned by PEXGetRendererAttributes
PEXFreeSCAttributesFree Storage Returned by PEXGetSearchContext
PEXFreeSearchContextFree Search Context
PEXFreeStructurePathsFree Structure Paths Memory
PEXFreeTableEntriesFree Storage associated with Tables Entries Return Parameters
PEXFreeWorkstationFree Workstation
PEXFreeWorkstationAttributesFree Storage Returned by PEXGetWorkstationAttributes
PEXGDP3D Generalized Drawing Primitive
PEXGDP2D2D Generalized Drawing Primitive
PEXGSEGeneralized Structure Element
PEXGeoNormFillArea
PEXGeoNormFillAreaSet
PEXGeoNormQuadrilateralMesh
PEXGeoNormSetOfFillAreaSets
PEXGeoNormTriangleStrip
PEXGetAncestorsGet Ancestors
PEXGetDefinedIndicesGet Lookup Table Defined Indices
PEXGetDescendantsGet Descendants
PEXGetElementInfoGet Element Information
PEXGetEnumTypeInfoGet Enumerated Type Information
PEXGetExtensionInfoGet Extension Information
PEXGetImpDepConstantsGet Implementation Dependent Constants
PEXGetNameSetGet Name Set
PEXGetOCAddrGet Address For Encoded Output Commands
PEXGetOCAddrMaxSizeMacro to Obtain the Maximum Size for PEXGetOCAddr
PEXGetPickDeviceGet Pick Device Attributes
PEXGetPickMeasureGet Pick Measure Attributes
PEXGetPipelineContextGet Pipeline Context Attributes
PEXGetPredefinedEntriesGet Lookup Table Predefined Indices
PEXGetProtocolFloatFormatReturn Float Format used on Specified Display Connection
PEXGetRendererAttributesGet Renderer Attribute Values
PEXGetRendererDynamicsGet Renderer Attribute Modification Dynamics
PEXGetSearchContextGet Search Context Attributes
PEXGetSizeOCsReturn the Protocol Formatted Size of Output Commands
PEXGetStructureInfoGet Structure Information
PEXGetStructuresInNetworkGet Structures in Network
PEXGetTableEntriesGet Lookup Table Entries
PEXGetTableEntryGet Lookup Table Entry
PEXGetTableInfoGet Lookup Table Information
PEXGetWorkstationAttributesGet Workstation Attribute Values
PEXGetWorkstationDynamicsGet Workstation Attribute Modification Dynamics
PEXGetWorkstationPostingsGet Workstation Postings
PEXGetWorkstationViewRepGet Workstation View Representation
PEXIdentityMatrix
PEXIdentityMatrix2D
PEXInitializeInitialize PEXlib display connection
PEXInvertMatrix
PEXInvertMatrix2D
PEXLabelStructure Label
PEXListFontsList PEX Fonts
PEXListFontsWithInfoList PEX Fonts With Information
PEXLoadFontLoad PEX Font
PEXLookAtViewMatrix
PEXMapDCToWCMap Device Coordinate Points to World Coordinate Points
PEXMapWCToDCMap World Coordinate Points to Device Coordinate Points
PEXMapXCToNPC
PEXMapXCToNPC2D
PEXMarkers3D Markers Primitive
PEXMarkers2D2D Markers Primitive
PEXMatchRenderingTargetsReturn Information about Supported Rendering Targets
PEXMatrixMult
PEXMatrixMult2D
PEXNPCToXCTransform
PEXNPCToXCTransform2D
PEXNURBCurveNon-Uniform Rational B-spline Curve Primitive
PEXNURBSurfaceNon-Uniform Rational B-spline Surface Primitive
PEXNoopNoop Output Command
PEXNormalizeVectors
PEXNormalizeVectors2D
PEXOrthoProjMatrix
PEXPerspProjMatrix
PEXPickAllPick All Traversal
PEXPickOnePick One Traversal
PEXPolarViewMatrix
PEXPolyline3D Polyline Primitive
PEXPolyline2D2D Polyline Primitive
PEXPolylineSetWithData3D Set of Polylines Primitive
PEXPostStructurePost Structure to a Workstation
PEXQuadrilateralMesh3D Quadrilateral Mesh Primitive
PEXQueryEncodedTextExtentsQuery Encoded Text Extents
PEXQueryFontQuery PEX Font Information
PEXQueryTextExtentsQuery Text Extents
PEXRedrawAllStructuresRedraw All Posted Structures
PEXRedrawClipRegionRedraw Posted Structures Clipped to Clip Region
PEXRemoveFromNameSetRemove Names from Name Set
PEXRenderElementsRender Elements
PEXRenderNetworkRender Network
PEXRestoreModelClipVolumeRestore Model Clip Volume
PEXRotate
PEXRotate2D
PEXRotateGeneral
PEXScale
PEXScale2D
PEXSearchNetworkSearch Network
PEXSendOCsSend Encoded Output Commands
PEXSetATextAlignmentSet Annotation Text Alignment
PEXSetATextHeightSet Annotation Text Height
PEXSetATextPathSet Annotation Text Path
PEXSetATextStyleSet Annotation Text Style
PEXSetATextUpVectorSet Annotation Text Up Vector
PEXSetBFInteriorStyleSet Back-Face Surface Interior Style
PEXSetBFInteriorStyleIndexSet Back-Face Surface Interior Style Index
PEXSetBFReflectionAttributesSet Back-Face Surface Reflection Attributes
PEXSetBFReflectionModelSet Back-Face Surface Reflection Model
PEXSetBFSurfaceColorSet Back-Face Surface Color
PEXSetBFSurfaceColorIndexSet Back-Face Surface Color Index
PEXSetBFSurfaceInterpMethodSet Back-Face Surface Interpolation Method
PEXSetCharExpansionSet Character Expansion Factor
PEXSetCharHeightSet Character Height
PEXSetCharSpacingSet Character Spacing
PEXSetCharUpVectorSet Character Up Vector
PEXSetColorApproxIndexSet Color Approximation Index
PEXSetCurveApproxSet Curve Approximation Method
PEXSetDepthCueIndexSet Depth Cue Index
PEXSetEchoColorPEX Escape to set Echo Color for Specified Renderer
PEXSetEdgeBundleIndexSet Edge Bundle Index
PEXSetEditingModeSet Structure Editing Mode
PEXSetElementPtrSet Structure Element Pointer
PEXSetElementPtrAtLabelSet Structure Element Pointer at Label
PEXSetFacetCullingModeSet Facet Culling Mode
PEXSetFacetDistinguishFlagSet Facet Distinguish Flag
PEXSetGlobalTransformSet Global Transformation 3D
PEXSetGlobalTransform2DSet Global Transformation 2D
PEXSetHLHSRIDSet Hidden-Line Hidden-Surface Removal Identifier
PEXSetIndividualASFSet Individual Aspect Source Flags
PEXSetInteriorBundleIndexSet Interior Bundle Index
PEXSetInteriorStyleSet Surface Interior Style
PEXSetInteriorStyleIndexSet Surface Interior Style Index
PEXSetLightSourceStateSet Light Source State
PEXSetLineBundleIndexSet Line Bundle Index
PEXSetLineColorSet Line Color
PEXSetLineColorIndexSet Line Color Index
PEXSetLineTypeSet Line Type
PEXSetLineWidthSet Line Width
PEXSetLocalTransformSet Local Transformation 3D
PEXSetLocalTransform2DSet Local Transformation 2D
PEXSetMarkerBundleIndexSet Marker Bundle Index
PEXSetMarkerColorSet Marker Color
PEXSetMarkerColorIndexSet Marker Color Index
PEXSetMarkerScaleSet Marker Scale
PEXSetMarkerTypeSet Marker Type
PEXSetModelClipFlagSet Model Clipping Flag
PEXSetModelClipVolumeSet Model Clip Volume 3D
PEXSetModelClipVolume2DSet Model Clip Volume 2D
PEXSetOfFillAreaSets3D Set of Fill Area Sets Primitive
PEXSetPCAttributeMaskMacro to Setup Pipeline Context Attributes Value Mask
PEXSetPCAttributeMaskAllMacro to Set All Pipeline Context Attributes in Value Mask
PEXSetPWAttributeMaskMacro to Setup Workstation Attributes Value Mask
PEXSetPWAttributeMaskAllMacro to Set All Workstation Attributes in Value Mask
PEXSetParaSurfCharacteristicsSet Parametric Surface Characteristics
PEXSetPatternAttributesSet Pattern Interior Style Attributes
PEXSetPatternAttributes2DSet Pattern Interior Style Reference Point
PEXSetPatternSizeSet Pattern Interior Style Size
PEXSetPickIDSet Pick Identifier
PEXSetPolylineInterpMethodSet Polyline Interpolation Method
PEXSetReflectionAttributesSet Surface Reflection Attributes
PEXSetReflectionModelSet Surface Reflection Model
PEXSetRenderingColorModelSet Rendering Color Model
PEXSetSurfaceApproxSet Surface Approximation Method
PEXSetSurfaceColorSet Surface Color
PEXSetSurfaceColorIndexSet Surface Color Index
PEXSetSurfaceEdgeColorSet Surface Edge Color
PEXSetSurfaceEdgeColorIndexSet Surface Edge Color Index
PEXSetSurfaceEdgeFlagSet Surface Edge Flag
PEXSetSurfaceEdgeTypeSet Surface Edge Type
PEXSetSurfaceEdgeWidthSet Surface Edge Width
PEXSetSurfaceInterpMethodSet Surface Interpolation Method
PEXSetTableEntriesSet Lookup Table Entries
PEXSetTextAlignmentSet Text Alignment
PEXSetTextBundleIndexSet Text Bundle Index
PEXSetTextColorSet Text Color
PEXSetTextColorIndexSet Text Color Index
PEXSetTextFontIndexSet Text Font Index
PEXSetTextPathSet Text Path
PEXSetTextPrecisionSet Text Precision
PEXSetViewIndexSet View Index
PEXSetWorkstationBufferModeSet Workstation Buffer Mode
PEXSetWorkstationDisplayUpdateModeSet Workstation Display Update Mode
PEXSetWorkstationHLHSRModeSet Workstation HLHSR Mode
PEXSetWorkstationViewPrioritySet Workstation View Priority
PEXSetWorkstationViewRepSet Workstation View Representation
PEXSetWorkstationViewportSet Workstation Viewport
PEXSetWorkstationWindowSet Workstation Window
PEXStartOCsStart Encoded Output Commands
PEXStructuresCommon PEX structures Common Data Structures
PEXText3D Text Primitive
PEXText2D2D Text Primitive
PEXTransformPoints
PEXTransformPoints2D
PEXTransformPoints2DH
PEXTransformPoints4D
PEXTransformVectors
PEXTransformVectors2D
PEXTranslate
PEXTranslate2D
PEXTriangleStrip3D Triangle Strip Primitive
PEXUnloadFontUnload PEX Font
PEXUnpostAllStructuresUnpost All Structures from Workstation
PEXUnpostStructureUnpost Structure from Workstation
PEXUpdatePickMeasureUpdate Pick Measure
PEXUpdateWorkstationUpdate Workstation
PEXViewMappingMatrix
PEXViewMappingMatrix2D
PEXViewOrientationMatrix
PEXViewOrientationMatrix2D
PEXXCToNPCTransform
PEXXCToNPCTransform2D

3g. OpenGL Library

phigs3D graphics support

Section 3gl

glAccumoperate on the accumulation buffer  
glAlphaFuncspecify the alpha test function  
glAreTexturesResidentdetermine if textures are loaded in texture memory  
glAreTexturesResidentEXTdetermine if textures are loaded in texture memory  
glArrayElementrender a vertex using the specified vertex array element  
glArrayElementEXTspecify the array elements used to render a vertex  
glBegindelimit the vertices of a primitive or a group of like primitives  [ glBegin, glEnd ]
glBindTexturebind a named texture to a texturing target  
glBindTextureEXTbind a named texture to a texturing target  
glBitmapdraw a bitmap  
glBlendColorEXTset the blend color  
glBlendFuncspecify pixel arithmetic  
glCallListexecute a display list  
glCallListsexecute a list of display lists  
glClearclear buffers to preset values  
glClearAccumspecify clear values for the accumulation buffer  
glClearColorspecify clear values for the color buffers  
glClearDepthspecify the clear value for the depth buffer  
glClearIndexspecify the clear value for the color index buffers  
glClearStencilspecify the clear value for the stencil buffer  
glClipPlanespecify a plane against which all geometry is clipped  
glColor3bset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3bvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3dset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3dvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3fset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3fvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3iset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3ivset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3sset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3svset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3ubset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3ubvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3uiset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3uivset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3usset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor3usvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4bset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4bvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4dset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4dvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4fset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4fvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4iset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4ivset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4sset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4svset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4ubset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4ubvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4uiset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4uivset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4usset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColor4usvset the current color  [ glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us, glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us, glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv, glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv, glColor4uiv, glColor4usv ]
glColorMaskenable and disable writing of frame buffer color components  
glColorMaterialcause a material color to track the current color  
glColorPointerdefine an array of colors  
glColorPointerEXTdefine a array of colors  
glCopyPixelscopy pixels in the frame buffer  
glCopyTexImage1Dcopy pixels into a 1D texture image  
glCopyTexImage2Dcopy pixels into a 2D texture image  
glCopyTexSubImage1Dcopy a one-dimensional texture subimage  
glCopyTexSubImage2Dcopy a two-dimensional texture subimage  
glCullFacespecify whether front- or back-facing facets can be culled  
glDeleteListsdelete a contiguous group of display lists  
glDeleteTexturesdelete named textures  
glDeleteTexturesEXTdelete named textures  
glDepthFuncspecify the value used for depth buffer comparisons  
glDepthMaskenable or disable writing into the depth buffer  
glDepthRangespecify mapping of depth values from normalized device coordinates to window coordinates  
glDisableenable or disable server-side GL capabilities  [ glEnable, glDisable ]
glDisableClientStateenable or disable client-side capability  [ glEnableClientState, glDisableClientState ]
glDrawArraysrender primitives from array data  
glDrawArraysEXTrender primitives from array data  
glDrawBufferspecify which color buffers are to be drawn into  
glDrawPixelswrite a block of pixels to the frame buffer  
glEdgeFlagflag edges as either boundary or nonboundary  [ glEdgeFlag, glEdgeFlagv ]
glEdgeFlagPointerdefine an array of edge flags  
glEdgeFlagPointerEXTdefine an array of edge flags  
glEdgeFlagvflag edges as either boundary or nonboundary  [ glEdgeFlag, glEdgeFlagv ]
glEnableenable or disable server-side GL capabilities  [ glEnable, glDisable ]
glEnableClientStateenable or disable client-side capability  [ glEnableClientState, glDisableClientState ]
glEnddelimit the vertices of a primitive or a group of like primitives  [ glBegin, glEnd ]
glEndListcreate or replace a display list  [ glNewList, glEndList ]
glEvalCoord1devaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalCoord1dvevaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalCoord1fevaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalCoord1fvevaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalCoord2devaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalCoord2dvevaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalCoord2fevaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalCoord2fvevaluate enabled one- and two-dimensional maps  [ glEvalCoord1d, glEvalCoord1f, glEvalCoord2d, glEvalCoord2f, glEvalCoord1dv, glEvalCoord1fv, glEvalCoord2dv, glEvalCoord2fv ]
glEvalMesh1compute a one- or two-dimensional grid of points or lines  [ glEvalMesh1, glEvalMesh2 ]
glEvalMesh2compute a one- or two-dimensional grid of points or lines  [ glEvalMesh1, glEvalMesh2 ]
glEvalPoint1generate and evaluate a single point in a mesh  [ glEvalPoint1, glEvalPoint2 ]
glEvalPoint2generate and evaluate a single point in a mesh  [ glEvalPoint1, glEvalPoint2 ]
glFeedbackBuffercontrols feedback mode  
glFinishblock until all GL execution is complete  
glFlushforce execution of GL commands in finite time  
glFogfspecify fog parameters  [ glFogf, glFogi, glFogfv, glFogiv ]
glFogfvspecify fog parameters  [ glFogf, glFogi, glFogfv, glFogiv ]
glFogispecify fog parameters  [ glFogf, glFogi, glFogfv, glFogiv ]
glFogivspecify fog parameters  [ glFogf, glFogi, glFogfv, glFogiv ]
glFrontFacedefine front- and back-facing polygons  
glFrustummultiply the current matrix by a perspective matrix  
glGenListsgenerate a contiguous set of empty display lists  
glGenTexturesgenerate texture names  
glGenTexturesEXTgenerate texture names  
glGetBooleanvreturn the value or values of a selected parameter  [ glGetBooleanv, glGetDoublev, glGetFloatv, glGetIntegerv ]
glGetClipPlanereturn the coefficients of the specified clipping plane  
glGetDoublevreturn the value or values of a selected parameter  [ glGetBooleanv, glGetDoublev, glGetFloatv, glGetIntegerv ]
glGetErrorreturn error information  
glGetFloatvreturn the value or values of a selected parameter  [ glGetBooleanv, glGetDoublev, glGetFloatv, glGetIntegerv ]
glGetIntegervreturn the value or values of a selected parameter  [ glGetBooleanv, glGetDoublev, glGetFloatv, glGetIntegerv ]
glGetLightfvreturn light source parameter values  [ glGetLightfv, glGetLightiv ]
glGetLightivreturn light source parameter values  [ glGetLightfv, glGetLightiv ]
glGetMapdvreturn evaluator parameters  [ glGetMapdv, glGetMapfv, glGetMapiv ]
glGetMapfvreturn evaluator parameters  [ glGetMapdv, glGetMapfv, glGetMapiv ]
glGetMapivreturn evaluator parameters  [ glGetMapdv, glGetMapfv, glGetMapiv ]
glGetMaterialfvreturn material parameters  [ glGetMaterialfv, glGetMaterialiv ]
glGetMaterialivreturn material parameters  [ glGetMaterialfv, glGetMaterialiv ]
glGetPixelMapfvreturn the specified pixel map  [ glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv ]
glGetPixelMapuivreturn the specified pixel map  [ glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv ]
glGetPixelMapusvreturn the specified pixel map  [ glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv ]
glGetPointervreturn the address of the specified pointer  
glGetPointervEXTreturn the address of a vertex data array  
glGetPolygonStipplereturn the polygon stipple pattern  
glGetStringreturn a string describing the current GL connection  
glGetTexEnvfvreturn texture environment parameters  [ glGetTexEnvfv, glGetTexEnviv ]
glGetTexEnvivreturn texture environment parameters  [ glGetTexEnvfv, glGetTexEnviv ]
glGetTexGendvreturn texture coordinate generation parameters  [ glGetTexGendv, glGetTexGenfv, glGetTexGeniv ]
glGetTexGenfvreturn texture coordinate generation parameters  [ glGetTexGendv, glGetTexGenfv, glGetTexGeniv ]
glGetTexGenivreturn texture coordinate generation parameters  [ glGetTexGendv, glGetTexGenfv, glGetTexGeniv ]
glGetTexImagereturn a texture image  
glGetTexLevelParameterfvreturn texture parameter values for a specific level of detail  [ glGetTexLevelParameterfv, glGetTexLevelParameteriv ]
glGetTexLevelParameterivreturn texture parameter values for a specific level of detail  [ glGetTexLevelParameterfv, glGetTexLevelParameteriv ]
glGetTexParameterfvreturn texture parameter values  [ glGetTexParameterfv, glGetTexParameteriv ]
glGetTexParameterivreturn texture parameter values  [ glGetTexParameterfv, glGetTexParameteriv ]
glHintspecify implementation-specific hints  
glIndexMaskcontrol the writing of individual bits in the color index buffers  
glIndexPointerdefine an array of color indexes  
glIndexPointerEXTdefine an array of color indexes  
glIndexdset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexdvset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexfset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexfvset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexiset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexivset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexsset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexsvset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexubset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glIndexubvset the current color index  [ glIndexd, glIndexf, glIndexi, glIndexs, glIndexub, glIndexdv, glIndexfv, glIndexiv, glIndexsv, glIndexubv ]
glInitNamesinitialize the name stack  
glInterleavedArrayssimultaneously specify and enable several interleaved arrays  
glIsEnabledtest whether a capability is enabled  
glIsListdetermine if a name corresponds to a display-list  
glIsTexturedetermine if a name corresponds to a texture  
glIsTextureEXTdetermine if a name corresponds to a texture  
glLightModelfset the lighting model parameters  [ glLightModelf, glLightModeli, glLightModelfv, glLightModeliv ]
glLightModelfvset the lighting model parameters  [ glLightModelf, glLightModeli, glLightModelfv, glLightModeliv ]
glLightModeliset the lighting model parameters  [ glLightModelf, glLightModeli, glLightModelfv, glLightModeliv ]
glLightModelivset the lighting model parameters  [ glLightModelf, glLightModeli, glLightModelfv, glLightModeliv ]
glLightfset light source parameters  [ glLightf, glLighti, glLightfv, glLightiv ]
glLightfvset light source parameters  [ glLightf, glLighti, glLightfv, glLightiv ]
glLightiset light source parameters  [ glLightf, glLighti, glLightfv, glLightiv ]
glLightivset light source parameters  [ glLightf, glLighti, glLightfv, glLightiv ]
glLineStipplespecify the line stipple pattern  
glLineWidthspecify the width of rasterized lines  
glListBaseset the display-list base for glCallLists  
glLoadIdentityreplace the current matrix with the identity matrix  
glLoadMatrixdreplace the current matrix with the specified matrix  [ glLoadMatrixd, glLoadMatrixf ]
glLoadMatrixfreplace the current matrix with the specified matrix  [ glLoadMatrixd, glLoadMatrixf ]
glLoadNameload a name onto the name stack  
glLogicOpspecify a logical pixel operation for color index rendering  
glMap1ddefine a one-dimensional evaluator  [ glMap1d, glMap1f ]
glMap1fdefine a one-dimensional evaluator  [ glMap1d, glMap1f ]
glMap2ddefine a two-dimensional evaluator  [ glMap2d, glMap2f ]
glMap2fdefine a two-dimensional evaluator  [ glMap2d, glMap2f ]
glMapGrid1ddefine a one- or two-dimensional mesh  [ glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f ]
glMapGrid1fdefine a one- or two-dimensional mesh  [ glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f ]
glMapGrid2ddefine a one- or two-dimensional mesh  [ glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f ]
glMapGrid2fdefine a one- or two-dimensional mesh  [ glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f ]
glMaterialfspecify material parameters for the lighting model  [ glMaterialf, glMateriali, glMaterialfv, glMaterialiv ]
glMaterialfvspecify material parameters for the lighting model  [ glMaterialf, glMateriali, glMaterialfv, glMaterialiv ]
glMaterialispecify material parameters for the lighting model  [ glMaterialf, glMateriali, glMaterialfv, glMaterialiv ]
glMaterialivspecify material parameters for the lighting model  [ glMaterialf, glMateriali, glMaterialfv, glMaterialiv ]
glMatrixModespecify which matrix is the current matrix  
glMultMatrixdmultiply the current matrix with the specified matrix  [ glMultMatrixd, glMultMatrixf ]
glMultMatrixfmultiply the current matrix with the specified matrix  [ glMultMatrixd, glMultMatrixf ]
glNewListcreate or replace a display list  [ glNewList, glEndList ]
glNormal3bset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3bvset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3dset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3dvset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3fset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3fvset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3iset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3ivset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3sset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormal3svset the current normal vector  [ glNormal3b, glNormal3d, glNormal3f, glNormal3i, glNormal3s, glNormal3bv, glNormal3dv, glNormal3fv, glNormal3iv, glNormal3sv ]
glNormalPointerdefine an array of normals  
glNormalPointerEXTdefine a array of normals  
glOrthomultiply the current matrix with an orthographic matrix  
glPassThroughplace a marker in the feedback buffer  
glPixelMapfvset up pixel transfer maps  [ glPixelMapfv, glPixelMapuiv, glPixelMapusv ]
glPixelMapuivset up pixel transfer maps  [ glPixelMapfv, glPixelMapuiv, glPixelMapusv ]
glPixelMapusvset up pixel transfer maps  [ glPixelMapfv, glPixelMapuiv, glPixelMapusv ]
glPixelStorefset pixel storage modes  [ glPixelStoref, glPixelStorei ]
glPixelStoreiset pixel storage modes  [ glPixelStoref, glPixelStorei ]
glPixelTransferfset pixel transfer modes  [ glPixelTransferf, glPixelTransferi ]
glPixelTransferiset pixel transfer modes  [ glPixelTransferf, glPixelTransferi ]
glPixelZoomspecify the pixel zoom factors  
glPointSizespecify the diameter of rasterized points  
glPolygonModeselect a polygon rasterization mode  
glPolygonOffsetset the scale and units used to calculate depth values  
glPolygonOffsetEXTset the scale and bias used to calculate z values  
glPolygonStippleset the polygon stippling pattern  
glPopAttribpush and pop the server attribute stack  [ glPushAttrib, glPopAttrib ]
glPopClientAttribpush and pop the client attribute stack  [ glPushClientAttrib, glPopClientAttrib ]
glPopMatrixpush and pop the current matrix stack  [ glPushMatrix, glPopMatrix ]
glPopNamepush and pop the name stack  [ glPushName, glPopName ]
glPrioritizeTexturesset texture residence priority  
glPrioritizeTexturesEXTset texture residence priority  
glPushAttribpush and pop the server attribute stack  [ glPushAttrib, glPopAttrib ]
glPushClientAttribpush and pop the client attribute stack  [ glPushClientAttrib, glPopClientAttrib ]
glPushMatrixpush and pop the current matrix stack  [ glPushMatrix, glPopMatrix ]
glPushNamepush and pop the name stack  [ glPushName, glPopName ]
glRasterPos2dspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos2dvspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos2fspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos2fvspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos2ispecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos2ivspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos2sspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos2svspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3dspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3dvspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3fspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3fvspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3ispecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3ivspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3sspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos3svspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4dspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4dvspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4fspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4fvspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4ispecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4ivspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4sspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glRasterPos4svspecify the raster position for pixel operations  [ glRasterPos2d, glRasterPos2f, glRasterPos2i, glRasterPos2s, glRasterPos3d, glRasterPos3f, glRasterPos3i, glRasterPos3s, glRasterPos4d, glRasterPos4f, glRasterPos4i, glRasterPos4s, glRasterPos2dv, glRasterPos2fv, glRasterPos2iv, glRasterPos2sv, glRasterPos3dv, glRasterPos3fv, glRasterPos3iv, glRasterPos3sv, glRasterPos4dv, glRasterPos4fv, glRasterPos4iv, glRasterPos4sv ]
glReadBufferselect a color buffer source for pixels  
glReadPixelsread a block of pixels from the frame buffer  
glRectddraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRectdvdraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRectfdraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRectfvdraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRectidraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRectivdraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRectsdraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRectsvdraw a rectangle  [ glRectd, glRectf, glRecti, glRects, glRectdv, glRectfv, glRectiv, glRectsv ]
glRenderModeset rasterization mode  
glRotatedmultiply the current matrix by a rotation matrix  [ glRotated, glRotatef ]
glRotatefmultiply the current matrix by a rotation matrix  [ glRotated, glRotatef ]
glScaledmultiply the current matrix by a general scaling matrix  [ glScaled, glScalef ]
glScalefmultiply the current matrix by a general scaling matrix  [ glScaled, glScalef ]
glScissordefine the scissor box  
glSelectBufferestablish a buffer for selection mode values  
glShadeModelselect flat or smooth shading  
glStencilFuncset function and reference value for stencil testing  
glStencilMaskcontrol the writing of individual bits in the stencil planes  
glStencilOpset stencil test actions  
glTexCoord1dset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord1dvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord1fset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord1fvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord1iset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord1ivset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord1sset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord1svset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2dset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2dvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2fset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2fvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2iset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2ivset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2sset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord2svset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3dset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3dvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3fset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3fvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3iset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3ivset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3sset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord3svset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4dset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4dvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4fset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4fvset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4iset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4ivset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4sset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoord4svset the current texture coordinates  [ glTexCoord1d, glTexCoord1f, glTexCoord1i, glTexCoord1s, glTexCoord2d, glTexCoord2f, glTexCoord2i, glTexCoord2s, glTexCoord3d, glTexCoord3f, glTexCoord3i, glTexCoord3s, glTexCoord4d, glTexCoord4f, glTexCoord4i, glTexCoord4s, glTexCoord1dv, glTexCoord1fv, glTexCoord1iv, glTexCoord1sv, glTexCoord2dv, glTexCoord2fv, glTexCoord2iv, glTexCoord2sv, glTexCoord3dv, glTexCoord3fv, glTexCoord3iv, glTexCoord3sv, glTexCoord4dv, glTexCoord4fv, glTexCoord4iv, glTexCoord4sv ]
glTexCoordPointerdefine an array of texture coordinates  
glTexCoordPointerEXTdefine an array of texture coordinates  
glTexEnvfset texture environment parameters  [ glTexEnvf, glTexEnvi, glTexEnvfv, glTexEnviv ]
glTexEnvfvset texture environment parameters  [ glTexEnvf, glTexEnvi, glTexEnvfv, glTexEnviv ]
glTexEnviset texture environment parameters  [ glTexEnvf, glTexEnvi, glTexEnvfv, glTexEnviv ]
glTexEnvivset texture environment parameters  [ glTexEnvf, glTexEnvi, glTexEnvfv, glTexEnviv ]
glTexGendcontrol the generation of texture coordinates  [ glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv ]
glTexGendvcontrol the generation of texture coordinates  [ glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv ]
glTexGenfcontrol the generation of texture coordinates  [ glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv ]
glTexGenfvcontrol the generation of texture coordinates  [ glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv ]
glTexGenicontrol the generation of texture coordinates  [ glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv ]
glTexGenivcontrol the generation of texture coordinates  [ glTexGend, glTexGenf, glTexGeni, glTexGendv, glTexGenfv, glTexGeniv ]
glTexImage1Dspecify a one-dimensional texture image  
glTexImage2Dspecify a two-dimensional texture image  
glTexParameterfset texture parameters  [ glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv ]
glTexParameterfvset texture parameters  [ glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv ]
glTexParameteriset texture parameters  [ glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv ]
glTexParameterivset texture parameters  [ glTexParameterf, glTexParameteri, glTexParameterfv, glTexParameteriv ]
glTexSubImage1Dspecify a two-dimensional texture subimage  
glTexSubImage1DEXTspecify a two-dimensional texture subimage  
glTexSubImage2Dspecify a two-dimensional texture subimage  
glTexSubImage2DEXTspecify a two-dimensional texture subimage  
glTranslatedmultiply the current matrix by a translation matrix  [ glTranslated, glTranslatef ]
glTranslatefmultiply the current matrix by a translation matrix  [ glTranslated, glTranslatef ]
glVertex2dspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex2dvspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex2fspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex2fvspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex2ispecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex2ivspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex2sspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex2svspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3dspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3dvspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3fspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3fvspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3ispecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3ivspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3sspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex3svspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4dspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4dvspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4fspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4fvspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4ispecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4ivspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4sspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertex4svspecify a vertex  [ glVertex2d, glVertex2f, glVertex2i, glVertex2s, glVertex3d, glVertex3f, glVertex3i, glVertex3s, glVertex4d, glVertex4f, glVertex4i, glVertex4s, glVertex2dv, glVertex2fv, glVertex2iv, glVertex2sv, glVertex3dv, glVertex3fv, glVertex3iv, glVertex3sv, glVertex4dv, glVertex4fv, glVertex4iv, glVertex4sv ]
glVertexPointerdefine an array of vertex data  
glVertexPointerEXTdefine an array of vertex data  
glViewportset the viewport  
glXChooseVisualreturn a visual that matches specified attributes  
glXCopyContextcopy state from one rendering context to another  
glXCreateContextcreate a new GLX rendering context  
glXCreateGLXPixmapcreate an off-screen GLX rendering area  
glXDestroyContextdestroy a GLX context  
glXDestroyGLXPixmapdestroy a GLX pixmap  
glXFreeContextEXTfree client-side memory for imported context  
glXGetClientStringreturn a string describing the client  
glXGetConfigreturn information about GLX visuals  
glXGetContextIDEXTget the XID for a context.   
glXGetCurrentContextreturn the current context  
glXGetCurrentDisplayget display for current context  
glXGetCurrentDisplayEXTget display for current context  
glXGetCurrentDrawablereturn the current drawable  
glXImportContextEXTimport another process’s indirect rendering context.   
glXIntroIntroduction to OpenGL in the X window system  
glXIsDirectindicate whether direct rendering is enabled  
glXMakeCurrentattach a GLX context to a window or a GLX pixmap  
glXQueryContextInfoEXTquery context information  
glXQueryExtensionindicate whether the GLX extension is supported  
glXQueryExtensionsStringreturn list of supported extensions  
glXQueryServerStringreturn string describing the server  
glXQueryVersionreturn the version numbers of the GLX extension  
glXSwapBuffersexchange front and back buffers  
glXUseXFontcreate bitmap display lists from an X font  
glXWaitGLcomplete GL execution prior to subsequent X calls  
glXWaitXcomplete X execution prior to subsequent GL calls  
gluBeginCurvedelimit a NURBS curve definition  [ gluBeginCurve, gluEndCurve ]
gluBeginPolygondelimit a polygon description  [ gluBeginPolygon, gluEndPolygon ]
gluBeginSurfacedelimit a NURBS surface definition  [ gluBeginSurface, gluEndSurface ]
gluBeginTrimdelimit a NURBS trimming loop definition  [ gluBeginTrim, gluEndTrim ]
gluBuild1DMipmapsbuilds a 1-D mipmap  
gluBuild2DMipmapsbuilds a 2-D mipmap  
gluCylinderdraw a cylinder  
gluDeleteNurbsRendererdestroy a NURBS object  
gluDeleteQuadricdestroy a quadrics object  
gluDeleteTessdestroy a tessellation object  
gluDiskdraw a disk  
gluEndCurvedelimit a NURBS curve definition  [ gluBeginCurve, gluEndCurve ]
gluEndPolygondelimit a polygon description  [ gluBeginPolygon, gluEndPolygon ]
gluEndSurfacedelimit a NURBS surface definition  [ gluBeginSurface, gluEndSurface ]
gluEndTrimdelimit a NURBS trimming loop definition  [ gluBeginTrim, gluEndTrim ]
gluErrorStringproduce an error string from a GL or GLU error code  
gluGetNurbsPropertyget a NURBS property  
gluGetStringreturn a string describing the GLU version or GLU extensions  
gluGetTessPropertyget a tessellation object property  
gluLoadSamplingMatricesload NURBS sampling and culling matrices  
gluLookAtdefine a viewing transformation  
gluNewNurbsRenderercreate a NURBS object  
gluNewQuadriccreate a quadrics object  
gluNewTesscreate a tessellation object  
gluNextContourmark the beginning of another contour  
gluNurbsCallbackdefine a callback for a NURBS object  
gluNurbsCallbackDataEXTset a user data pointer  
gluNurbsCurvedefine the shape of a NURBS curve  
gluNurbsPropertyset a NURBS property  
gluNurbsSurfacedefine the shape of a NURBS surface  
gluOrtho2Ddefine a 2D orthographic projection matrix  
gluPartialDiskdraw an arc of a disk  
gluPerspectiveset up a perspective projection matrix  
gluPickMatrixdefine a picking region  
gluProjectmap object coordinates to window coordinates  
gluPwlCurvedescribe a piecewise linear NURBS trimming curve  
gluQuadricCallbackdefine a callback for a quadrics object  
gluQuadricDrawStylespecify the draw style desired for quadrics  
gluQuadricNormalsspecify what kind of normals are desired for quadrics  
gluQuadricOrientationspecify inside/outside orientation for quadrics  
gluQuadricTexturespecify if texturing is desired for quadrics  
gluScaleImagescale an image to an arbitrary size  
gluSpheredraw a sphere  
gluTessBeginContourdelimit a contour description  [ gluTessBeginContour, gluTessEndContour ]
gluTessBeginPolygondelimit a polygon description  
gluTessCallbackdefine a callback for a tessellation object  
gluTessEndContourdelimit a contour description  [ gluTessBeginContour, gluTessEndContour ]
gluTessEndPolygondelimit a polygon description  
gluTessNormalspecify a normal for a polygon  
gluTessPropertyset a tessellation object property  
gluTessVertexspecify a vertex on a polygon  
gluUnProjectmap window coordinates to object coordinates  

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