GAMES(1)
NAME
4s, 5s, ana, gnuchess, juggle, mandel, plumb, quiz, smiley, life, fsim, clock, catclock, fireworks, swar, zork − time wasters
SYNOPSIS
games/4s
games/5s
games/ana [ fixwords ]
games/fireworks
games/gnuchess
games/juggle [ -h nhand ] [ start ] pattern
games/mandel
games/plumb [ level ]
games/quiz [ category1 category2 ]
games/smiley
games/life startfile
games/fsim
games/clock
games/catclock [ -c ]
games/swar
DESCRIPTION
There are a few games in /bin/games:
4s, 5s Try to fill complete rows using 4-square or 5-square tiles. Move tiles left or right by moving the mouse. Rotate tiles with buttons 1 and 3. Drop tiles for more points with button 2 or the space bar.
ana Find anagrams for words typed on standard input. Anagrams can contain several dictionary words. The fixwords argument or numbers typed on standard input fix the number of words in the output anagrams.
gnuchess Play chess. Type help to list commands.
juggle Simulate a juggler. The pattern lists the heights of a repeating sequence of throws. At time t, hand (t mod nhand) throws. At that time, it must hold exactly one ball, unless it executes a 0 throw, in which case it must hold no ball. A throw of height h at time t lands at time t+h in hand ((t+h) mod nhand). Some patterns require a start sequence of throws to get the balls into position.
mandel Compute and display Mandelbrot sets. Menus on the mouse buttons control various things.
plumb Build a plumbing system. Keep ahead of the advancing oil and don’t waste pipe. The level argument lets you start at a harder level.
quiz gives associative knowledge tests on various subjects.
smiley A game of historical importance. Type space to shoot, comma to move left, and period to go right.
life Play the game of life, given an initial position. There is a library of interesting initial positions; the library is consulted if startfile cannot be found.
fsim Pretend you’re flying a Cessna.
clock
catclock Display analog clocks. Option -c makes catclock crosseyed.
fireworks Hoist the fiery blue peter.
swar Space war for two players called MCI and SPRINT. One player types a or d to turn left or right, s to shoot, x to disappear briefly (“enter hyperspace”) and w to accelerate. The other player uses k, ;, l, . (the period) and o. AT&T scores whenever either ship shoots itself or otherwise causes mayhem. Hyperspace is occasionally fatal.
zork The venerable adventure game.
FILES
/sys/games/lib/4scores scores of 4s games
/sys/games/lib/5scores scores of 5s games
/sys/games/lib/plumb/scores
scores of plumb games
/sys/games/lib/anawords used by ana
/sys/games/lib/plumb/∗ miscellaneous files used by plumb
/sys/games/lib/quiz/∗ miscellaneous files used by quiz
/sys/games/lib/life/∗ interesting starting positions
Plan 9 — January 03, 1993