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DoTextureMapDiffuseColor(3D)

DoTextureMapEnviron(3D)

DoTextureMapBump(3D)

DoTextureMapTranspIntens(3D)

DoTextureAntiAlias(3D)  —  Kubota Pacfic Computer Inc. (\*(Dd)

NAME

DoTextureAntiAlias − Create a texture attribute object that controls antialiasing of textures

SYNOPSIS

C:

DtObject DoTextureAntiAlias(mode)
DtTextureAntiAliasMode mode;

FORTRAN:

INTEGER∗4 DOTAA(MODE)
INTEGER∗4 MODE

DESCRIPTION

DoTextureAntiAlias creates a texture attribute object that controls the antialiasing of textures.  The parameter mode specifies the type of antialiasing to be done.  The possible values of mode are:

DcTextureAntiAliasNone <DCTAAN>
No antialiasing of the texture is performed.

DcTextureAntiAliasBilinear <DCTAAB>
The texture elements that correspond to the corners of a single pixel are bilinearly interpolated.

DcTextureAntiAliasMIP <DCTAAM>
MIP mapping is used to antialias the texture.

DcTextureAntiAliasSumArea <DCTAAS>
A summed area table technique is used for texture antialiasing.

DcTextureAntiAliasAdaptive <DCTAAA>
Adaptive techniques are used to antialias the texture.

DEFAULTS

The default value for DoTextureAntiAlias is DcTextureAntiAliasNone <DCTAAN>. 

SEE ALSO

DoTextureMapDiffuseColor(3D), DoTextureMapEnviron(3D), DoTextureMapBump(3D), DoTextureMapTranspIntens(3D)

March 13, 1992

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026