DoTextureAntiAlias(3D) — Kubota Pacfic Computer Inc. (\*(Dd)
NAME
DoTextureAntiAlias − Create a texture attribute object that controls antialiasing of textures
SYNOPSIS
C:
DtObject DoTextureAntiAlias(mode)
DtTextureAntiAliasMode mode;
FORTRAN:
INTEGER∗4 DOTAA(MODE)
INTEGER∗4 MODE
DESCRIPTION
DoTextureAntiAlias creates a texture attribute object that controls the antialiasing of textures. The parameter mode specifies the type of antialiasing to be done. The possible values of mode are:
DcTextureAntiAliasNone <DCTAAN>
No antialiasing of the texture is performed.
DcTextureAntiAliasBilinear <DCTAAB>
The texture elements that correspond to the corners of a single pixel are bilinearly interpolated.
DcTextureAntiAliasMIP <DCTAAM>
MIP mapping is used to antialias the texture.
DcTextureAntiAliasSumArea <DCTAAS>
A summed area table technique is used for texture antialiasing.
DcTextureAntiAliasAdaptive <DCTAAA>
Adaptive techniques are used to antialias the texture.
DEFAULTS
The default value for DoTextureAntiAlias is DcTextureAntiAliasNone <DCTAAN>.
SEE ALSO
DoTextureMapDiffuseColor(3D), DoTextureMapEnviron(3D), DoTextureMapBump(3D), DoTextureMapTranspIntens(3D)
March 13, 1992