XCreateImage(3X11) BSD XCreateImage(3X11)
NAME
XCreateImage, XGetPixel, XPutPixel, XSubImage, XAddPixel, XDestroyImage -
image utilities
SYNTAX
XImage *XCreateImage(display, visual, depth, format, offset, data, width,
height, bitmap_pad,
bytes_per_line)
Display *display;
Visual *visual;
unsigned int depth;
int format;
int offset;
char *data;
unsigned int width;
unsigned int height;
int bitmap_pad;
int bytes_per_line;
unsigned long XGetPixel(ximage, x, y)
XImage *ximage;
int x;
int y;
int XPutPixel(ximage, x, y, pixel)
XImage *ximage;
int x;
int y;
unsigned long pixel;
XImage *XSubImage(ximage, x, y, subimage_width, subimage_height)
XImage *ximage;
int x;
int y;
unsigned int subimage_width;
unsigned int subimage_height;
XAddPixel(ximage, value)
XImage *ximage;
long value;
int XDestroyImage(ximage)
XImage *ximage;
ARGUMENTS
bitmap_pad
Specifies the quantum of a scanline (8, 16, or 32). In other
words, the start of one scanline is separated in client memory
from the start of the next scanline by an integer multiple of
this many bits.
bytes_per_line
Specifies the number of bytes in the client image between the
start of one scanline and the start of the next.
data Specifies a pointer to the image data.
depth Specifies the depth of the image.
display Specifies the connection to the X server.
format Specifies the format for the image. You can pass XYBitmap,
XYPixmap, or ZPixmap.
height Specifies the height of the image, in pixels.
offset Specifies the number of pixels to ignore at the beginning of
the scanline.
pixel Specifies the new pixel value.
subimage_height
Specifies the height of the new subimage, in pixels.
subimage_width
Specifies the width of the new subimage, in pixels.
value Specifies the constant value that is to be added.
visual Specifies a pointer to the visual.
width Specifies the width of the image, in pixels.
ximage Specifies a pointer to the image.
x
y Specify the x and y coordinates.
DESCRIPTION
The XCreateImage function allocates the memory needed for an XImage
structure for the specified display but does not allocate space for the
image itself. Rather, it initializes the structure byte-order, bit-
order, and bitmap-unit values from the display and returns a pointer to
the XImage structure. The red, green, and blue mask values are defined
for Z format images only and are derived from the Visual structure passed
in. Other values also are passed in. The offset permits the rapid
displaying of the image without requiring each scanline to be shifted
into position. If you pass a zero value in bytes_per_line, Xlib assumes
that the scanlines are contiguous in memory and calculates the value of
bytes_per_line itself.
Note that when the image is created using XCreateImage, XGetImage, or
XSubImage, the destroy procedure that the XDestroyImage function calls
frees both the image structure and the data pointed to by the image
structure.
The basic functions used to get a pixel, set a pixel, create a subimage,
and add a constant offset to a Z format image are defined in the image
object. The functions in this section are really macro invocations of
the functions in the image object and are defined in <X11/Xutil.h>.
The XGetPixel function returns the specified pixel from the named image.
The pixel value is returned in normalized format (that is, the least-
significant byte of the long is the least-significant byte of the pixel).
The image must contain the x and y coordinates.
The XPutPixel function overwrites the pixel in the named image with the
specified pixel value. The input pixel value must be in normalized
format (that is, the least-significant byte of the long is the least-
significant byte of the pixel). The image must contain the x and y
coordinates.
The XSubImage function creates a new image that is a subsection of an
existing one. It allocates the memory necessary for the new XImage
structure and returns a pointer to the new image. The data is copied
from the source image, and the image must contain the rectangle defined
by x, y, subimage_width, and subimage_height.
The XAddPixel function adds a constant value to every pixel in an image.
It is useful when you have a base pixel value from allocating color
resources and need to manipulate the image to that form.
The XDestroyImage function deallocates the memory associated with the
XImage structure.
SEE ALSO
XPutImage(3X11)
Xlib - C Language X Interface