Museum

Home

Lab Overview

Retrotechnology Articles

⇒ Online Manual

Media Vault

Software Library

Restoration Projects

Artifacts Sought

Related Articles

vec_$add_mult

vec_$sub_mult

vec_$mult_sub

vec_$mult_add_i

vec_$dmult_add

vec_$dmult_add_i

vec_$imult_add

vec_$imult_add_i

vec_$imult_add16

vec_$imult_add16_i

VEC_$MULT_ADD                     Domain/OS                      VEC_$MULT_ADD


NAME
     vec_$mult_add - multiply a scalar by a single-precision vector, add a
     vector

SYNOPSIS (C)
     #include <apollo/base.h>
     #include <apollo/vec.h>

     void vec_$mult_add(
          float *add_vec,
          float *mult_vec,
          long int &length,
          float &constant,
          float *result_vec)

SYNOPSIS (Pascal)
     %include '/sys/ins/base.ins.pas';
     %include '/sys/ins/vec.ins.pas';

     procedure vec_$mult_add(
          in add_vec: univ vec_$real_vector;
          in mult_vec: univ vec_$real_vector;
          in length: integer32;
          in constant: real;
          out result_vec: univ vec_$real_vector);

SYNOPSIS (FORTRAN)
     %include '/sys/ins/base.ins.ftn'
     %include '/sys/ins/vec.ins.ftn'

           parameter (nvec = 10)

           real add_vec(nvec), mult_vec(nvec), result_vec(nvec), constant
           integer*4 length

           call vec_$mult_add(add_vec, mult_vec, length, constant, result_vec)

DESCRIPTION
     Vec_$mult_add multiplies the vector mult_vec by the scalar constant, adds
     the result to the vector add_vec, and stores the result in result_vec.
     The calculation performed is as follows:

     For each integer I such that 1 <= I <= length,
     result_vec(I) = (constant x mult_vec(I)) + add_vec(I)

     Note that the multiplication done by this call is point-wise.  This call
     does not perform matrix multiplication, since the product of two vectors
     is another vector of the same magnitude.

     add_vec
          The vector to be added.

     mult_vec
          The vector to be multiplied.

     length
          The number of elements to be operated on;  normally the same as the
          number of elements in the vectors.

     constant
          The scalar by which mult_vec is multiplied.

     result_vec
          The vector created by multiplying mult_vec by constant and adding
          add_vec to the result.

NOTES
     When vec_$mult_add is used to operate on matrixes in C and Pascal,
     mult_vec, add_vec, and result_vec are row vectors; in FORTRAN, they are
     column vectors.

     As in all the vec_$ calls, the result array must not overlap any of the
     input arrays; the result array may be identical to an input, but must not
     conatain any subset of it.   Because of pipelining, using overlapping
     input and output arrays may cause incorrect results.


SEE ALSO
     vec_$add_mult, vec_$sub_mult, vec_$mult_sub, vec_$mult_add_i,
     vec_$dmult_add, vec_$dmult_add_i, vec_$imult_add, vec_$imult_add_i,
     vec_$imult_add16, vec_$imult_add16_i.

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026