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fcntl(2)

read(2)

send(2)

select(2)

getsockopt(2)

socket(2)

RECV(2)                              BSD                               RECV(2)



NAME
     recv, recvfrom, recvmsg - receive a message from a socket

SYNOPSIS
     #include <sys/types.h>
     #include <sys/socket.h>

     cc = recv(s, buf, len, flags)
     int cc, s;
     char *buf;
     int len, flags;

     cc = recvfrom(s, buf, len, flags, from, fromlen)
     int cc, s;
     char *buf;
     int len, flags;
     struct sockaddr *from;
     int *fromlen;

     cc = recvmsg(s, msg, flags)
     int cc, s;
     struct msghdr msg[];
     int flags;

DESCRIPTION
     recv, recvfrom, and recvmsg are used to receive messages from a socket.

     The recv call is normally used only on a connected socket (see
     connect(2)), while recvfrom and recvmsg may be used to receive data on a
     socket whether it is in a connected state or not.

     If from is nonzero, the source address of the message is filled in.
     fromlen is a value-result parameter, initialized to the size of the
     buffer associated with from, and modified on return to indicate the
     actual size of the address stored there.  The length of the message is
     returned in cc.  If a message is too long to fit in the supplied buffer,
     excess bytes can be discarded depending on the type of socket the message
     is received from (see socket(2)).

     If no messages are available at the socket, the receive call waits for a
     message to arrive, unless the socket is nonblocking (see ioctl(2)) in
     which case a cc of -1 is returned with the external variable errno set to
     EWOULDBLOCK.

     The select(2) call can be used to determine when more data arrives.

     The flags argument to a recv call is formed by ORing one or more of the
     following values:

          #define  MSG_OOB         0x1    /* process out-of-band data */
          #define  MSG_PEEK        0x2    /* peek at incoming message */

     The recvmsg call uses a msghdr structure to minimize the number of
     directly supplied parameters.  This structure has the following form, as
     defined in <sys/socket.h>:

          struct msghdr {
               caddr_t   msg_name;      /* optional address */
               int  msg_namelen;        /* size of address */
               struct    iovec *msg_iov;          /* scatter/gather array */
               int  msg_iovlen;         /* # elements in msg_iov */
               caddr_t   msg_accrights;      /* access rights sent/received */
               int  msg_accrightslen;
          };

     Here msg_name and msg_namelen specify the destination address if the
     socket is unconnected; msg_name may be given as a null pointer if no
     names are desired or required.  The msg_iov and msg_iovlen describe the
     scatter gather locations, as described in read(2).  A buffer to receive
     any access rights sent along with the message is specified in
     msg_accrights, which has length msg_accrightslen.  Access rights are
     currently limited to file descriptors, which each occupy the size of an
     int.

ERRORS
     The calls fail if any of the following are true:

     [EBADF]         The argument s is an invalid descriptor.

     [ENOTSOCK]      The argument s is not a socket.

     [EWOULDBLOCK]   The socket is marked non-blocking and the receive
                     operation would block.

     [EINTR]         The receive was interrupted by delivery of a signal
                     before any data was available for the receive.

     [EFAULT]        The data was specified to be received into a non-existent
                     or protected part of the process address space.

SEE ALSO
     fcntl(2), read(2), send(2), select(2), getsockopt(2), socket(2)

DIAGNOSTICS
     These calls return the number of bytes received, or -1 if an error
     occurred.

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026